With different Nano classes to sync with – Crusher, Seer, Guardian and Suppressor – combined with the individual loadout and unique skill each Runner brings, this allows for a broad variety of combinations and tactical approaches. Synced gives players the ability to synchronise with deadly Nanos, effectively turning foe to friend. In each round, players are competing not only against each other in their race off planet, but also to survive the onslaught of the swarms of Nanos that have taken over. The gameplay in Synced is built around a triangle structure of personal and group survival (PvE with narrative elements), preparing your group and crafting gear (base-building), and escorting as many survivors as possible to the shuttles leaving earth (massive PvPvE). The remaining survivors now compete for the chance to make it off the planet. After what was meant to represent the next step in human evolution went terribly wrong, and a microorganism used in the new technology started taking over human bodies, the majority of the population has become marauding cyborgs known as Nanos. Imagine a future where people have synchronized the physical body with nanotechnology. ![]() Players will team up in squads of three to encounter intense PvE and PvP battles. In this apocalypse, players take on the role of a Runner, brave fortune-seekers who scour the Meridian for the valuable nano-energy substance known as Nerva. ![]() ![]() The wake of a cataclysm known as the Collapse, the nanomachines have turned against their creators, consuming humans to propagate themselves and transforming into the deadly Nanos. Set in a unique sci-fi universe, Synced combines survival, crafting and base-building, as well as massive PvPvE experience with up to 50 players and more than one thousand corrupted human cyborgs called Nanos.
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